I originally planned to get out a video this week, but I’ve been waylaid by a monster cold (as have all four of my children! No!), so while the technical issues of recording have been largely ironed out, my voice is shot. In fact, just before writing this, I downed a hot toddy and tried to tough it out, but I still sounded like Kermit the Frog after a hard night of drinking…so Deck-Craft it is!
There’s no doubt about it; Ents are the new power on the LOTR:LCG scene. We’ve had a glut of them recently, and they just begged to be played. As I first started constructing Ent decks, however, two major problems popped out. First, true to their nature, they are not very hasty, entering play exhausted. Second, the two spheres from which they hail (Tactics and Lore) are not great at resource acceleration. What’s a poor player to do? My answer, which is just one of many to this two-pronged problem: a three-sphere deck featuring Leadership Theodred to send resources wherever they need to go, paired with two resource generating/smoothing heroes: Mablung and Bifur. Bonus: low threat to get those Ents ready! To that end…I give you Fangorn and Friends!
Total Cards: 50
1x Mablung (The Nin-in-Eilph)
1x Theodred (Core Set)
1x Bifur (Khazad-dum)
3x Treebeard (The Antlered Crown)
2x Wandering Ent (Celebrimbor’s Secret)
2x Gleowine (Core Set)
3x Booming Ent (The Antlered Crown)
2x Skinbark (The Land of Shadow)
2x Wellinghall Preserver (Across the Ettenmoors)
2x Quickbeam (The Treason of Saruman)
3x Derndingle Warrior (Escape from Mount Gram)
2x Gandalf (Core Set)
3x Wingfoot (The Nin-in-Eilph)
2x King Under the Mountain (On the Doorstep)
2x Celebrian’s Stone (Core Set)
1x Protector of Lorien (Core Set)
3x Gondorian Shield (The Steward’s Fear)
2x We Are Not Idle (Shadow and Flame)
2x Sneak Attack (Core Set)
3x Tighten Our Belts (The Nin-in-Eilph)
3x Ever Vigilant (Core Set)
2x Durin’s Song (Khazad-dum)
2x Tireless Hunters (The Lost Realm)
3x Daeron’s Runes (Foundations of Stone)
Side Quest: 1
1x Send for Aid (The Treachery of Rhudaur)
There’s really not a bad starting hand with this deck, but some key cards to look for are either Gondorian Shield or Durin’s Song (to offer you early defense while you set the Ents up), King Under the Mountain (for early card draw), or Wingfoot (for action advantage). All three heroes are somewhat lackluster in stats, but with Theodred’s ability, just take a look at your hand, and quest with Theodred and the hero of whatever sphere you need resources in.
Meanwhile, the quest will largely determine whether you need defending, questing, or attacking Ents out first. I usually lead with a good defender, like Derndingle Warrior, just to offer my heroes some breathing space. If you find yourself swarmed by enemies, a well-timed Ever Vigilant can ready and Ent to defend or smash the forces of Sauron. Good times!
For me, the real reward of this deck is that you can be all things to all people. Since your Ents heal up with Wellinghall Preserver, you’re not taking the healing at the table. You are self-sufficient in terms of resource generation and card draw, and everyone loves to see the Ents trounce enemies. Playing this multiplayer, I have been pleasantly surprised at how I can offer willpower, attack, and defense as needed. And there’s nothing more fun than pulling a friend out of a jam with Tireless Hunters.
A very short post this week (again, I’m trying to heal!), but take heart, faithful readers: videos are coming! Until next time, mára mesta: good journeys!